Toggle Shuffle has been added to the menu defaults

This commit is contained in:
Frank Skare
2019-09-27 22:41:36 +02:00
parent 4562131078
commit 6947c925b9
4 changed files with 3 additions and 2 deletions

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@@ -3,6 +3,7 @@ TODO: fix volume/mute being initialized muted
### ###
- the [scripting wiki page](https://github.com/stax76/mpv.net/wiki/Scripting#powershell) was improved - the [scripting wiki page](https://github.com/stax76/mpv.net/wiki/Scripting#powershell) was improved
- Toggle Shuffle has been added to the menu defaults
### 5.4.1.1 ### 5.4.1.1

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@@ -151,6 +151,7 @@
Ctrl+r script-message-to repl type "" #menu: Tools > Show REPL Ctrl+r script-message-to repl type "" #menu: Tools > Show REPL
l ab-loop #menu: Tools > Set/clear A-B loop points l ab-loop #menu: Tools > Set/clear A-B loop points
L cycle-values loop-file "inf" "no" #menu: Tools > Toggle infinite file looping L cycle-values loop-file "inf" "no" #menu: Tools > Toggle infinite file looping
_ cycle shuffle #menu: Tools > Toggle Shuffle
Ctrl+h cycle-values hwdec "auto" "no" #menu: Tools > Toggle Hardware Decoding Ctrl+h cycle-values hwdec "auto" "no" #menu: Tools > Toggle Hardware Decoding
_ script-message mpv.net show-setup-dialog #menu: Tools > OS Setup... _ script-message mpv.net show-setup-dialog #menu: Tools > OS Setup...

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@@ -201,7 +201,7 @@ namespace mpvnet
private void FilterListBox_SelectionChanged(object sender, SelectionChangedEventArgs e) private void FilterListBox_SelectionChanged(object sender, SelectionChangedEventArgs e)
{ {
if (e.AddedItems.Count > 0) if (e.AddedItems.Count > 0)
SearchControl.Text = e.AddedItems[0].ToString() + ":"; SearchControl.Text = e.AddedItems[0].ToString() + ":"; // TODO: remove ToString()
} }
private void OpenSettingsTextBlock_MouseUp(object sender, MouseButtonEventArgs e) private void OpenSettingsTextBlock_MouseUp(object sender, MouseButtonEventArgs e)

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@@ -3,7 +3,6 @@ using System.Linq;
using System.ComponentModel; using System.ComponentModel;
using System.Drawing.Drawing2D; using System.Drawing.Drawing2D;
using System.Drawing.Text; using System.Drawing.Text;
using Microsoft.Win32;
using System.Windows.Forms; using System.Windows.Forms;
using System.Drawing; using System.Drawing;