#309 support hwdec=auto-safe
This commit is contained in:
@@ -8,9 +8,10 @@ url = https://mpv.io/manual/master/#options-hwdec
|
|||||||
help = Specify the hardware video decoding API that should be used if possible. Whether hardware decoding is actually done depends on the video codec. If hardware decoding is not possible, mpv will fall back on software decoding.\n\nFor more information visit:
|
help = Specify the hardware video decoding API that should be used if possible. Whether hardware decoding is actually done depends on the video codec. If hardware decoding is not possible, mpv will fall back on software decoding.\n\nFor more information visit:
|
||||||
|
|
||||||
option = no always use software decoding
|
option = no always use software decoding
|
||||||
option = auto enable best hw decoder (see below)
|
option = auto enable best hw decoder
|
||||||
option = yes exactly the same as auto
|
option = yes exactly the same as auto
|
||||||
option = auto-copy enable best hw decoder with copy-back (see below)
|
option = auto-copy enable best hw decoder with copy-back
|
||||||
|
option = auto-safe enable any whitelisted hw decoder
|
||||||
option = dxva2 requires vo=gpu with gpu-context=d3d11, gpu-context=angle or gpu-context=dxinterop (Windows only)
|
option = dxva2 requires vo=gpu with gpu-context=d3d11, gpu-context=angle or gpu-context=dxinterop (Windows only)
|
||||||
option = dxva2-copy copies video back to system RAM (Windows only)
|
option = dxva2-copy copies video back to system RAM (Windows only)
|
||||||
option = d3d11va requires vo=gpu with gpu-context=d3d11 or gpu-context=angle (Windows 8+ only)
|
option = d3d11va requires vo=gpu with gpu-context=d3d11 or gpu-context=angle (Windows 8+ only)
|
||||||
|
|||||||
Reference in New Issue
Block a user