readme update
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@@ -12,7 +12,7 @@
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- 'Tools > Manage File Associations' was replaced by 'Tools > OS Setup',
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it has now a feature to add and remove mpv.net to and from the Path
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environment variable and the OS default apps settings can be opened (Win 10 only)
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- startup folder and config folder beeing identical was causing a critical issue
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- startup folder and config folder being identical was causing a critical issue
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as mpv.net was loading extensions twice and scripts four times, now identical
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folders are no longer permitted
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- error messages are shown when unknown scripts and extensions are found in the startup folder
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@@ -63,6 +63,7 @@ Table of contents
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- On Screen Controler (OSC, play control buttons)
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- [Command Line Interface](https://mpv.io/manual/master/#options)
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- If started from a PowerShell terminal mpv.net will attach to the terminal and print status and debug output
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- [OSD REPL](https://github.com/rossy/mpv-repl)
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- DXVA2 video decoding acceleration
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- OpenGL based video output capable of features loved by videophiles, such as video scaling with popular high quality algorithms, color management, frame timing, interpolation, HDR, and more
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- Search feature powered by [Everything](https://www.voidtools.com) to find and play media ([Screenshot](#media-search-screenshot))
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@@ -100,6 +101,12 @@ A searchable config editor as alternative to edit the mpv.conf file manually.
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#### Terminal and REPL Screenshot
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mpv.net attached to a PowerShell terminal showing the [OSD REPL](https://github.com/rossy/mpv-repl).
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#### Input Editor Screenshot
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A searchable key and mouse binding editor.
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img/Terminal.png
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@@ -23,7 +23,7 @@ options = [{ name = "no", help = "always use software decoding" },
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name = "gpu-api"
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default = "auto"
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filter = "Video"
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help = "Controls which type of graphics APIs will be accepted."
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help = "Controls which type of graphics APIs will be accepted. Auto uses d3d11, it should only be changed in case of problems."
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options = [{ name = "auto", help = "Use any available API" },
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{ name = "opengl", help = "Allow only OpenGL (requires OpenGL 2.1+ or GLES 2.0+)" },
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{ name = "vulkan", help = "Allow only Vulkan (requires a valid/working spirv-compiler)" },
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