Files
mpv.net/mpvInputEdit/Properties/Settings.Designer.cs
Frank Skare b6072f03bf -
2019-04-07 00:29:04 +02:00

62 lines
2.5 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace mpvInputEdit.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default {
get {
return defaultInstance;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute(@" # This file defines the input (keys and mouse) bindings of mpv and mpv.net
# and it also defines the context menu of mpv.net. mpv.net has an input
# editor and an conf editor as alternatives to editing conf text files.
# The input and conf editors can be found in mpv.net's context menu at:
# Settings > Show Config Editor
# Settings > Show Input Editor
# The defaults of this file can be found at:
# https://github.com/stax76/mpv.net/blob/master/mpv.net/Resources/input.conf.txt
# the defaults of mpv can be found at:
# https://github.com/mpv-player/mpv/blob/master/etc/input.conf
# mpv.net's defaults of mpv.conf contain: 'input-default-bindings = no'
# which disables mpv's input defaults. Every line in this file begins with a
# space character to make it easier to do a text search, so if you want to know
# if 'o' has already a binding you can make a text search on ' o '.
# mpv input commands: https://github.com/stax76/mpv.net/wiki/mpv-input-commands
# mpv input keys: https://github.com/stax76/mpv.net/wiki/mpv-input-keys")]
public string input_conf_help {
get {
return ((string)(this["input_conf_help"]));
}
set {
this["input_conf_help"] = value;
}
}
}
}